In this case, fighting an opponent of level 9 or level 31 will NOT give any Stat Exp.Follow bracelet will alert you with ringing and this heart line graph when your Digimon wants to Digivolve. So if your Digimon is level 20, fighting opponents of level 10-30 can earn your Digimon Stat Exp. This Stat Exp can only be earned while fighting Digimon within a 10 level range of your own. As of yet there is no particular way of earning Brain Exp, except for giving your Digimon Bytes. Attacking the opponent will earn your Digimon Offense (Strength) Exp, taking damage will earn Defense (Vitality) Exp and dodging, walking and swimming around will earn Agility Exp. During a fight, your (and the opponent) Digimon will gain so called Stat Exp, which will grow that particular stat if earned enough of. The Strength, Vitality, Brains and Agility stats can be grown by playing with your Digimon. By using Bytes, Food, and Stat Chips, the Stats can be changed to make Digimon stronger and maybe Digivolve. Stats that can be manipulated by the player are Level, Health, Strength, Vitality, Brains, Agility, Weight, and Happiness.
Next level: Experience Points total needed for the next Level.Current Exp: Experience Points gained this Level.This is raised with Bytes or obtaining experience in battle. As this grows, the Digimon can Digivolve into higher forms. This can be increased via Happyshrooms or by Praising, and decreased by Discipline, by hitting it, or by letting its Weight remain negative for a long enough period. If it hits 0, it will become a hostile Boss Digimon and no longer recognize you as its Tamer. Happiness: How happy your Digimon is with you.All Digimon need to be a certain age before they can Digivolve. Max weight increases with the Brain and Defense stat of a Digimon. If it gets too high, it may cause a Failure Digivolution.
This stat must be kept constant, as if it gets to zero and below, the Digimon can't move. This is raised and lowered by different foods.